2025年5月23日 星期五

week 15. poetic interaction

0. Students present project progress.

1. Rung-Huei Liang and Huang-Ming Chang. 2013. Hypnotist Framing: Hypnotic Practice as a Resource for Poetic Interaction Design. The 6th International Conference on Designing Pleasurable Products and Interfaces (DPPI), DPPI2013, pp. 241-250, Newcastle, UK., Sep. 3 – 5, 2013. Draft: DPPI2013

REFLEXIVITY ON POETICS:

    Slight Strangeness in Collocation

    Gestalt & Expression Imagination

Pragmatist Framing of Poetic Interaction Design

WHAT IS HYPNOSIS?

    Bypassing Critical Mind

    Imagination

    Suggestibility

TECHNIQUES IN HYPNOTIC PRACTICE

    Resonance

    Overload of Message Units

    Metaphor

    Ambiguity

    Anchoring

DESIGN IMPLICATIONS FROM HYPNOTIC PRACTICE

    Poetic interaction could start from resonance

    Deliberately use multiple sensory elements without consensus

    Boldly apply metaphors of different types in a mash-up style

    Purposefully deploy ambiguity in four aspects of interaction design

    Set temporal and spatial contexts as effective anchors

REFLECTION ON THE POETIC IMAGERY

    guided affective imagery (GAI)


2. Rung-Huei Liang. 2013. Pragmatist Poetics in Interaction Design.  The 5th International Congress of International Association of Societies of Design Research (IASDR), IASDR2013, pp. 2521-2532, Tokyo, Aug. 26 – 30, 2013. IASDR13a

3. Yi-Chu Lin, Huang-Ming Chang, and Rung-Huei Liang, “Capturing Notions from Abstractions: The Foundation of Poetic Interaction Design,"  the 4th World Conference on Design Research, IASDR2011, Netherlands, Oct. 31 – Nov. 4, 2011. Draft: IASDR11a.pdf

4. Yi-Chu Lin, Huang-Ming Chang, and Rung-Huei Liang, “Designing Poetic Interaction in Space,"  The HCI International 2011 Conference Proceedings,  Florida, July 9-14, 2011. also in Lecture Notes in Computer Science, 2011, Volume 6763, Human-Computer Interaction. Towards Mobile and Intelligent Interaction Environments, Pages 559-568. Draft: HCII11a (EI)

2025年5月17日 星期六

week 14. project proposal

 1. revisit week 12. wabi-sabi videos

2. recap week 13. "wabi-sabi" cards based on Tarot structure

3. group project proposal

2025年5月11日 星期日

week 13. wabi-sabi II

 1.  revisit week 12 Wabi-Sabi concepts and videos

recap design cases in Expanding on Wabi-Sabi as a Design Resource in HCI

recap principles in 

Perfectly Imperfect: A Speculation about Wabi-Sabi Inspired User Experience Design: Wabi-Sabi Inspired UX Design


2. 
Project 2. wabi-sabi as interaction design resource for Experiential AI
[Step 2] Ideation Cards: (constructive and generative methodology)
1. Collect concepts (or principles) related to Wabi-sabi
2. Collect your own design examples according to the principles
3. Select at least 22 examples for card-making
4. Create your own wabi-sabi design card deck for Experience AI.

workshop in class,  5/12, 2025

Final Project proposal (5/19)


Final Project (deadline 6/2)
AI-Enabled Wabi-Sabi (or Slow Tech) Experience Design
1. Prepare annotated portfolios with "Wabi-Sabi" quality
2. consider "personal data" and other data (e.g. weather, time, context, social, ...) as material
3. Co-Design with GAI (in text, image, audio, video...)
4. show simple evaluation or trials and the critiques
5. final report submission in the following conferences:
        full paper 6/10
        poster 6/16
  (b) IASDR 2025
         poster  6/30
         full paper 8/22

Example:
 鄭宇婷、孔博雯、朱千慧、李佳恩、李宜庭、梁容輝. 〈以侘寂為互動素材,探索「時間感現身」的「時間形」設計〉"Expanding on Wabi-Sabi as Material to Design Temporal Form", 台灣人機互動研討會 (TAICHI 2017),  Tainan, Aug. 9-11, 2017. (pdf)

2025年5月4日 星期日

week 12. wabi-sabi


Students present HW3 wabi-sabi design cases

Expanding on Wabi-Sabi as a Design Resource in HCI

Perfectly Imperfect: A Speculation about Wabi-Sabi Inspired User Experience Design: Wabi-Sabi Inspired UX Design




History of Ideas: wabi-sabi


In search of wabi sabi (BBC)



Is Zen life wabisabi (曹洞宗)



道元禪師 (引進中國曹洞宗)


 
 一代茶聖千利休 電影



Questions:

1. What is wabi-sabi
2. How to design with wabi-sabi?
3. How to relate wabi-sabi to slow design?
4. How to design wabi-sabi in Experiential AI?


Project 2. wabi-sabi as interaction design resource for Experiential AI
[Step 2] Ideation Cards: (constructive and generative methodology)
1. Collect concepts (or principles) related to Wabi-sabi
2. Collect your own design examples according to the principles
3. Select at least 22 examples for card-making
4. Create your own wabi-sabi design card deck for Experience AI.

Deadline 5/12, 2025

week 16. final project demo