2025年6月9日 星期一
2025年5月23日 星期五
week 15. poetic interaction
0. Students present project progress.
1. Rung-Huei Liang and Huang-Ming Chang. 2013. Hypnotist Framing: Hypnotic Practice as a Resource for Poetic Interaction Design. The 6th International Conference on Designing Pleasurable Products and Interfaces (DPPI), DPPI2013, pp. 241-250, Newcastle, UK., Sep. 3 – 5, 2013. Draft: DPPI2013
REFLEXIVITY ON POETICS:
Slight Strangeness in Collocation
Gestalt & Expression Imagination
Pragmatist Framing of Poetic Interaction Design
WHAT IS HYPNOSIS?
Bypassing Critical Mind
Imagination
Suggestibility
TECHNIQUES IN HYPNOTIC PRACTICE
Resonance
Overload of Message Units
Metaphor
Ambiguity
Anchoring
DESIGN IMPLICATIONS FROM HYPNOTIC PRACTICE
Poetic interaction could start from resonance
Deliberately use multiple sensory elements without consensus
Boldly apply metaphors of different types in a mash-up style
Purposefully deploy ambiguity in four aspects of interaction design
Set temporal and spatial contexts as effective anchors
REFLECTION ON THE POETIC IMAGERY
guided affective imagery (GAI)
2. Rung-Huei Liang. 2013. Pragmatist Poetics in Interaction Design. The 5th International Congress of International Association of Societies of Design Research (IASDR), IASDR2013, pp. 2521-2532, Tokyo, Aug. 26 – 30, 2013. IASDR13a
3. Yi-Chu Lin, Huang-Ming Chang, and Rung-Huei Liang, “Capturing Notions from Abstractions: The Foundation of Poetic Interaction Design," the 4th World Conference on Design Research, IASDR2011, Netherlands, Oct. 31 – Nov. 4, 2011. Draft: IASDR11a.pdf
4. Yi-Chu Lin, Huang-Ming Chang, and Rung-Huei Liang, “Designing Poetic Interaction in Space," The HCI International 2011 Conference Proceedings, Florida, July 9-14, 2011. also in Lecture Notes in Computer Science, 2011, Volume 6763, Human-Computer Interaction. Towards Mobile and Intelligent Interaction Environments, Pages 559-568. Draft: HCII11a (EI)
2025年5月17日 星期六
week 14. project proposal
1. revisit week 12. wabi-sabi videos
2. recap week 13. "wabi-sabi" cards based on Tarot structure
3. group project proposal
2025年5月11日 星期日
week 13. wabi-sabi II
1. revisit week 12 Wabi-Sabi concepts and videos
recap design cases in Expanding on Wabi-Sabi as a Design Resource in HCI
recap principles in
Perfectly Imperfect: A Speculation about Wabi-Sabi Inspired User Experience Design: Wabi-Sabi Inspired UX Design
[Step 2] Ideation Cards: (constructive and generative methodology)
2025年5月4日 星期日
week 12. wabi-sabi
Perfectly Imperfect: A Speculation about Wabi-Sabi Inspired User Experience Design: Wabi-Sabi Inspired UX Design
History of Ideas: wabi-sabi
In search of wabi sabi (BBC)
Is Zen life wabisabi (曹洞宗)
道元禪師 (引進中國曹洞宗)
Questions:
1. What is wabi-sabi
2. How to design with wabi-sabi?
3. How to relate wabi-sabi to slow design?
[Step 2] Ideation Cards: (constructive and generative methodology)
2025年4月20日 星期日
week 10. material talks and methodology
Understanding agency in interaction design materials, 2012. (material talks back)
Computational Compositions: Aesthetics, Materials, and Interaction Design, Wiberg,
2010. (Material Turn宣言)
Methodology for materiality: interaction design research through a material lens, Wiberg, 2013. (Methodology)
material-centered design vs. user-centered design
1. design your own "Material Probes"
ex. Spyn project , botanic printers, 綉珍's app logo probes, ....
Probes with digital technology in the form of 照片、貼紙、馬達、LED、...
2. record and collect how these probes appear in everyday life (照片、影片)
3. discuss how these "variations" of material interaction imply the nature of the material (with a phenomenological approach), related terms could be wabi-sabi, unfinalized, unfinished, imperfection, worn media, ...
deadline: May 19, 2025
2025年4月12日 星期六
week 9. introducing material turn
Material awareness: promoting reflection on everyday materiality, 2009 (post-phenomenology)
A phenomenology of human-electricity relations, 2010 (phenomenology)
(phenomenology)
Readings in Part II Material Turn:
2010.
"Material interactions": from atoms & bits to entangled practices, 2012, ACM CHI panel
Understanding agency in interaction design materials, 2012. (material talks back)
Methodology for materiality: interaction design research through a material lens, Wiberg, 2013. (Methodology)
Giving form to computational things: developing a practice of interaction design, Anna Vallga˚rda, 2014. (Framework)
Electric materialities and interactive technology, James Pierce, 2013 (Phenomenological approach to materiality)
PUC theme issue: material interactions, 2014. (special issue, PUC)
Broken probes: toward the design of worn media, Daniela Rosner, 2014 (wabi-sabi)
Interaction Design as a Bricolage Practice, Anna Vallgårda & Ylva Fernaeus, 2015
Expanding on Wabi-Sabi as a Design Resource in HCI, Vasiliki Tsaknaki & Ylva Fernaeus, 2016
1. How does Microboundary relate to Wabi-sabi
2. Wabi-sabi and system 1/2 thinkings?
3. What is the relationship between wabi-sabi and mindful interaction?
HW3:
2025年4月6日 星期日
mid-term project demo
1. students present mid-term projects
2. introducing tarot-structural mapping methods to compose new method-cards
(a) decompose the meanings of each card in a Tarot deck (major acarna)
(b) structurelize the deck
(c) collecting elements in g a new (or an emerging) area and remapping to the structure
reference:
2025年3月30日 星期日
week 7. slow tech & mindful interaction
designed friction to provide "micorboundary" for system 1 changing to system 2
System 1 v.s. system 2 thinking by Daniel Kahneman
The aesthetic of friction (Pleasurable Troublemakers)
Designing Mindful Interaction:The Category of Performative Object by Kristina Niedderer
Questions:
What are the possible experiential qualities that are elicited by slow technology? anticipation, mindfulness, reflection, microboundaries?
References:
Increasing Accuracy by Decreasing Presentation Quality in Transcription Tasks
Designing with Friction: Inverting Notions of Seamless Technology
2025年3月22日 星期六
week 6. mindful interaction
Engagement Through Embodiment: A Case For Mindful Interaction
Blendie
https://www.youtube.com/watch?v=6DDkwdPaYmk
reference:
Designing Mindful Interaction:The Category of Performative Object
http://niedderer.org/po.html
Movement?Sensory? guiding? meditation? VR?
Slow design by Barbara Grosse-Hering
Slow Design for Meaningful Interactions
Slowlab
2025年3月14日 星期五
week 5. slow design & slow lab
The slow design principles
Related design cases :
Slow design by Barbara Grosse-Hering
Question and discussion:
1. what are the differences between slow tech and slow design?
2. What are the possible applied area of Redstrom's slow tech and the Slow Lab's design principles?
related papers in Slow Lab: (should we read?)
http://slowlab.net/RESOURCES/Resources-PUBLICATIONS-Slow-reading-s
Project 1 proposal: March 31, 2025
Slow Something:
0. collect your annotated portfolios for slow technology or slow design (see Botanical Printer )
2. discuss the time element (fast vs. slow), reflective aspects, amplifying environments (hide or reveal), form (simple or complex), material...
4. Sketch your design (design the form, and print out as situated probes (see Botanical Printer )
5. Evaluate your design (situated photos, 翻頁年曆, google 日曆提醒法...)
6. summarize design principles
2025年3月8日 星期六
week 4. evaluating slow technology
Slow design by Barbara Grosse-Hering
2. Message with slow technology examples:
GoSlow: designing for slowness, reflection and solitude
Photobox: on the design of a slow technology
The reflexive printer: toward making sense of perceived drawbacks in technology-mediated reminiscence
2025年2月20日 星期四
week 2. form & function in Slow Tech
2. Student present "slow technology" examples
Exercise:
Slow technology design with "cross-sensory" reflection.
See p. 206, 4.2 the art of concentration
example 1: "dark & big audio" gradually changes to "light & silence"
example 2: "noisy & dark" gradually changes to "silent & bright"
example 3: INTOUCH project: 色溫 & 溫度
example 4: Mindball
example 5: Remind mirror
http://www.am2.jobs/index.cfm?pagetype=products&codeID=302422
Make your sketch of "cross-sensory" interaction for concentration
Reading next week:
The slow design principles
2025年2月9日 星期日
week 1. Introduction: beyond usability
Part II: Material Turn (8 weeks)
wabi-sabi, material interaction, poetic interaction & slow speculation
Beyond usability:
互動設計派典建構之路
1. introduction to interaction design (Verplank's framework)
Interaction Design Sketchbook
2. Slow Technology by Redstrom
examples:
http://entretags.de/long-living-chair/
https://ishback.com/slowgames/
Search "Slow Technology" in ACM DL
Why linear time? How about non-uniform speed of time?
https://www.easdalcoi.es/en/projects/sonno-alarm-clock/
Homework 1:
Search at least 3 "slow technology" interaction design projects.
keywords: slow technology, slow design, slow interaction, slow game...
Deadline: 2/24, 2025
Project 1:
Slow Technology interaction design sketch
Deadline: 3/10, 2025 (propose and discuss)
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Introduction to this semester topics, beyond usability: Part I: Slow Technology & Mindful Interaction (8 weeks) 2012 L'Eglise ...
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1. Definition of Material Turn 2. Framework and Strategy of Material Interaction (Featuring Anna Vallgårda ) A Material Strategy: E...
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